HOLLOW PROMISES
Hollow Promises is an AR game made for the TiltFive in which you play as detective Kit Holloway on her investigation of the mysterious murder of a speakeasy tycoon during the prohibition 1920s.
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This game was made alongside Ben Kern (director of blueprints,) and Dakota Moreland (director of Metahuman creation and clothing,) using Unreal Engine 5.3. I directed the story and used Fab to create the scenic design, including all clues, props, and character portraits. The trailer is my personal project as well.
Game Software: TiltFive, Metahuman Creator, Mixamo, Unreal Engine 5, Fab, Metatailor, Style3D, Blender, Adobe Photoshop
Editing Software: Adobe After Effects, Adobe Photoshop, Music from Pixabay
GENERATIVE AI CHARACTER DESIGN



Suspect portraits of our Metahumans I used Photoshop's generative AI to make period specific and round out their respective personalities.
CONTRIBUTIONS
My contributions and those of my group are detailed in this short 'making of' documentary.'
-Director of Storytelling
-Set design & asset sourcing
-Prop design & retexturing
-Sound design
-Suspect character design